Sidearms are the most basic equipment. Players always have a sidearm available and can not run out of ammo for it. All sidearms are available for purchase at the Armory.
When a player is lethally wounded, he falls to his knees and has to fight for his life. They can only use their sidearm at that time. Picking a powerful weapon can prevent an untimely death.
By default each class starts with one of these weapons.
|Name||CV-10 Pistol||CV-10 Silenced Pistol||M-40 Magnum|
|Fire Mode||2 Round Burst||2 Round Burst||Semi-Auto|
)* RoF = Rate of FireEdit
|Name||RNC-9 Automatic Pistol||C9 Revolver||T-99 Dual Pistols|
)* RoF = Rate of Fire
The silenced pistol has no advantages unless you are playing the Recon class, arecloaked and have the Assassin augmentation.
The actual rate of fire for all non-automatic weapons is often limited by how fast you can click your mouse, as 11.5 clicks per second are kind of fast.
Sidearms can not be dropped (default 'L' key) to make sure players can not become unarmed. This was introduced because during testing developers sometimes dropped their weapons by accident and could not find them again. When the sidearm is replaced with another weapon, the old one does drop to the ground.